AI Insights · Timothy · October 2022
Top 5 Character Collection Games on iOS in Australia: Q3 2022 Performance
Discover the performance trends of the top character collection games in Australia on iOS during Q3 2022, based on Sensor Tower data.
In the third quarter of 2022, the top character collection games on the iOS platform in Australia showcased varied performance trends in terms of weekly downloads, revenue, and active users. Here’s a closer look at how these apps fared, with data sourced from Sensor Tower.
X-HERO saw a notable increase in weekly revenue, peaking at approximately $85K in mid-September before settling at around $50K by the end of the quarter. Weekly downloads reached their highest point in early September with about 59K, while active users surged to nearly 104K in mid-September.
Subway Surfers experienced a decline in weekly revenue, starting at $20K at the end of June and dropping to roughly $2.8K by the end of September. Weekly downloads also saw a downward trend, from around 28K in late June to approximately 10K by the end of September. Active users decreased significantly from about 879K in late June to 454K by early September, but showed a recovery to around 649K by the end of the quarter.
Minion Rush: Running game maintained relatively stable weekly revenue, hovering around the $400 mark throughout the quarter. Weekly downloads varied, peaking at around 10.5K in late June and dipping to about 4.5K by the end of September. Active users fluctuated around the 15K mark, decreasing to approximately 9.7K by the end of the quarter.
Pokémon GO showcased strong revenue performance, peaking at about $203K in late August and ending the quarter at around $129K. Weekly downloads remained steady, fluctuating between 6K and 8K. Active users consistently hovered around the 270K mark, peaking at 301K in late August.
Coin Master had a stable revenue stream, averaging around $130K, with a slight dip to approximately $100K by the end of September. Weekly downloads started at about 8.9K in late June, gradually declining to around 4.2K by the end of the quarter. Active users remained steady, averaging around 35K throughout Q3.
For more detailed insights and analytics, visit Sensor Tower.